Meshing Mashing Mondos
Thursday, June 22nd, 2006Our day-to-day lives; reality, as we know it, is fast becoming an integral part of the online world that surrounds us.
MMOG (massively multiplayer online games) as The Sims years ago and today Second Life are alive with always-on broadband connected internauts from around the world. Meeting people is no more restricted to places you know and time zones you live in.
Your favorite MP3 and family images can be directly streamed into Second Life; already infusing a touch of humanity to this gigantic digital mesh.
Business, too, is soaring as are events of all kind for the better and the worst; much as in the real life.
Assist to the Community Event:
What Is the Future for Real-Life Companies Marketing to Second Life Avatars? Or read the Harvard Business Review Avatar-based Marketing
Search, Discover and Meet me around the corner.
SL avatar: Gilbert Frederick